Terraria
v1.4.4.9
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EndEvent.cs
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1
using
System.Xml.XPath
;
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3
namespace
System.Xml.Xsl.XsltOld
;
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internal
sealed
class
EndEvent
:
Event
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{
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private
readonly
XPathNodeType
_nodeType
;
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internal
EndEvent
(
XPathNodeType
nodeType)
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{
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_nodeType
= nodeType;
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}
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public
override
bool
Output
(
Processor
processor
,
ActionFrame
frame)
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{
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return
processor
.EndEvent(
_nodeType
);
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}
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}
System.Xml.Xsl.XsltOld.ActionFrame
Definition
ActionFrame.cs:10
System.Xml.Xsl.XsltOld.EndEvent.EndEvent
EndEvent(XPathNodeType nodeType)
Definition
EndEvent.cs:9
System.Xml.Xsl.XsltOld.EndEvent._nodeType
readonly XPathNodeType _nodeType
Definition
EndEvent.cs:7
System.Xml.Xsl.XsltOld.EndEvent.Output
override bool Output(Processor processor, ActionFrame frame)
Definition
EndEvent.cs:14
System.Xml.Xsl.XsltOld.EndEvent
Definition
EndEvent.cs:6
System.Xml.Xsl.XsltOld.Event
Definition
Event.cs:4
System.Xml.Xsl.XsltOld.Processor
Definition
Processor.cs:14
System.Xml.XPath.XPathNodeType
XPathNodeType
Definition
XPathNodeType.cs:4
System.Xml.XPath
Definition
Extensions.cs:5
System.Xml.Xsl.XsltOld
Definition
IXsltDebugger.cs:1
System.Xml.ValueHandleType.Dictionary
@ Dictionary
source
System.Private.Xml
System.Xml.Xsl.XsltOld
EndEvent.cs
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