Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Compression.ZLibNative.ZLibStreamHandle Class Referencesealed

Public Types

enum  State {
  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed ,
  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed
}
 
enum  State {
  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed ,
  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed
}
 

Public Member Functions

 ZLibStreamHandle ()
 
unsafe ErrorCode DeflateInit2_ (CompressionLevel level, int windowBits, int memLevel, CompressionStrategy strategy)
 
unsafe ErrorCode Deflate (FlushCode flush)
 
unsafe ErrorCode DeflateEnd ()
 
unsafe ErrorCode InflateInit2_ (int windowBits)
 
unsafe ErrorCode Inflate (FlushCode flush)
 
unsafe ErrorCode InflateEnd ()
 
string GetErrorMessage ()
 
 ZLibStreamHandle ()
 
unsafe ErrorCode DeflateInit2_ (CompressionLevel level, int windowBits, int memLevel, CompressionStrategy strategy)
 
unsafe ErrorCode Deflate (FlushCode flush)
 
unsafe ErrorCode DeflateEnd ()
 
unsafe ErrorCode InflateInit2_ (int windowBits)
 
unsafe ErrorCode Inflate (FlushCode flush)
 
unsafe ErrorCode InflateEnd ()
 
IntPtr DangerousGetHandle ()
 
void Close ()
 
void Dispose ()
 
void SetHandleAsInvalid ()
 
void DangerousAddRef (ref bool success)
 
void DangerousRelease ()
 

Protected Member Functions

override bool ReleaseHandle ()
 
override bool ReleaseHandle ()
 
virtual void Dispose (bool disposing)
 

Protected Attributes

IntPtr handle
 

Package Functions

void SetHandle (IntPtr handle)
 

Properties

override bool IsInvalid [get]
 
State InitializationState [get]
 
IntPtr NextIn [get, set]
 
uint AvailIn [get, set]
 
IntPtr NextOut [set]
 
uint AvailOut [get, set]
 
bool OwnsHandle [get]
 
bool IsClosed [get]
 

Private Member Functions

void EnsureNotDisposed ()
 
void EnsureState (State requiredState)
 
void EnsureNotDisposed ()
 
void EnsureState (State requiredState)
 
void InternalRelease (bool disposeOrFinalizeOperation)
 

Private Attributes

ZStream _zStream
 
volatile State _initializationState
 
volatile int _state
 
readonly bool _ownsHandle
 
volatile bool _fullyInitialized
 

Detailed Description

Definition at line 44 of file ZLibNative.cs.


The documentation for this class was generated from the following files: