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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Public Types | |
| enum | State {  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed , NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed }  | 
| enum | State {  NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed , NotInitialized , InitializedForDeflate , InitializedForInflate , Disposed }  | 
Public Member Functions | |
| ZLibStreamHandle () | |
| unsafe ErrorCode | DeflateInit2_ (CompressionLevel level, int windowBits, int memLevel, CompressionStrategy strategy) | 
| unsafe ErrorCode | Deflate (FlushCode flush) | 
| unsafe ErrorCode | DeflateEnd () | 
| unsafe ErrorCode | InflateInit2_ (int windowBits) | 
| unsafe ErrorCode | Inflate (FlushCode flush) | 
| unsafe ErrorCode | InflateEnd () | 
| string | GetErrorMessage () | 
| ZLibStreamHandle () | |
| unsafe ErrorCode | DeflateInit2_ (CompressionLevel level, int windowBits, int memLevel, CompressionStrategy strategy) | 
| unsafe ErrorCode | Deflate (FlushCode flush) | 
| unsafe ErrorCode | DeflateEnd () | 
| unsafe ErrorCode | InflateInit2_ (int windowBits) | 
| unsafe ErrorCode | Inflate (FlushCode flush) | 
| unsafe ErrorCode | InflateEnd () | 
| IntPtr | DangerousGetHandle () | 
| void | Close () | 
| void | Dispose () | 
| void | SetHandleAsInvalid () | 
| void | DangerousAddRef (ref bool success) | 
| void | DangerousRelease () | 
Protected Member Functions | |
| override bool | ReleaseHandle () | 
| override bool | ReleaseHandle () | 
| virtual void | Dispose (bool disposing) | 
Protected Attributes | |
| IntPtr | handle | 
Package Functions | |
| void | SetHandle (IntPtr handle) | 
Properties | |
| override bool | IsInvalid [get] | 
| State | InitializationState [get] | 
| IntPtr | NextIn [get, set] | 
| uint | AvailIn [get, set] | 
| IntPtr | NextOut [set] | 
| uint | AvailOut [get, set] | 
| bool | OwnsHandle [get] | 
| bool | IsClosed [get] | 
Private Member Functions | |
| void | EnsureNotDisposed () | 
| void | EnsureState (State requiredState) | 
| void | EnsureNotDisposed () | 
| void | EnsureState (State requiredState) | 
| void | InternalRelease (bool disposeOrFinalizeOperation) | 
Private Attributes | |
| ZStream | _zStream | 
| volatile State | _initializationState | 
| volatile int | _state | 
| readonly bool | _ownsHandle | 
| volatile bool | _fullyInitialized | 
Definition at line 44 of file ZLibNative.cs.