26 _innerStream.Position =
value;
38 _innerStream.ReadTimeout =
value;
52 _innerStream.WriteTimeout =
value;
61 protected override void Dispose(
bool disposing)
67 base.Dispose(disposing);
override ValueTask DisposeAsync()
override ValueTask WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
override int Read(Span< byte > buffer)
override void Dispose(bool disposing)
override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override Task FlushAsync(CancellationToken cancellationToken)
override void WriteByte(byte value)
override int Read(byte[] buffer, int offset, int count)
override void Write(ReadOnlySpan< byte > buffer)
override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
override void SetLength(long value)
override Task< int > ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
override long Seek(long offset, SeekOrigin origin)
override int EndRead(IAsyncResult asyncResult)
override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
override void EndWrite(IAsyncResult asyncResult)
override ValueTask< int > ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))
override void Write(byte[] buffer, int offset, int count)
override int WriteTimeout
DelegatingStream(Stream innerStream)
readonly Stream _innerStream
void SetLength(long value)
long Seek(long offset, SeekOrigin origin)
Task WriteAsync(byte[] buffer, int offset, int count)
virtual void EndWrite(IAsyncResult asyncResult)
int Read(byte[] buffer, int offset, int count)
Task< int > ReadAsync(byte[] buffer, int offset, int count)
void Write(byte[] buffer, int offset, int count)
virtual IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
virtual void WriteByte(byte value)
virtual IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
virtual int EndRead(IAsyncResult asyncResult)
Task CopyToAsync(Stream destination)
virtual ValueTask DisposeAsync()