Terraria v1.4.4.9
Terraria source code documentation
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◆ StartPanic()

static void Terraria.Liquid.StartPanic ( )
inlinestatic

Definition at line 966 of file Liquid.cs.

967 {
968 if (!panicMode)
969 {
970 GenVars.waterLine = Main.maxTilesY;
971 numLiquid = 0;
972 LiquidBuffer.numLiquidBuffer = 0;
973 panicCounter = 0;
974 panicMode = true;
975 panicY = Main.maxTilesY - 3;
976 if (Main.dedServ)
977 {
978 Console.WriteLine(Language.GetTextValue("Misc.ForceWaterSettling"));
979 }
980 }
981 }
static void WriteLine()
Definition Console.cs:733
static int panicCounter
Definition Liquid.cs:37
static int panicY
Definition Liquid.cs:41
static bool panicMode
Definition Liquid.cs:39
static int numLiquid
Definition Liquid.cs:27
static string GetTextValue(string key)
Definition Language.cs:15

References Terraria.Main.dedServ, Terraria.Localization.Language.GetTextValue(), Terraria.Main.maxTilesY, Terraria.Liquid.numLiquid, Terraria.Liquid.panicCounter, Terraria.Liquid.panicMode, Terraria.Liquid.panicY, and System.Console.WriteLine().

Referenced by Terraria.Main.startDedInputCallBack(), and Terraria.Liquid.UpdateLiquid().