Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteStartElement() [1/3]

override void System.Xml.XmlSigningNodeWriter.WriteStartElement ( byte[] prefixBuffer,
int prefixOffset,
int prefixLength,
byte[] localNameBuffer,
int localNameOffset,
int localNameLength )
inlinevirtual

Reimplemented from System.Xml.XmlNodeWriter.

Definition at line 85 of file XmlSigningNodeWriter.cs.

86 {
87 _writer.WriteStartElement(prefixBuffer, prefixOffset, prefixLength, localNameBuffer, localNameOffset, localNameLength);
88 _signingWriter.WriteStartElement(prefixBuffer, prefixOffset, prefixLength, localNameBuffer, localNameOffset, localNameLength);
89 }
void WriteStartElement(string prefix, string localName)
void WriteStartElement(string prefix, string localName)

References System.Xml.XmlSigningNodeWriter._signingWriter, System.Xml.XmlSigningNodeWriter._writer, System.Xml.Dictionary, System.Xml.XmlCanonicalWriter.WriteStartElement(), and System.Xml.XmlNodeWriter.WriteStartElement().