Terraria v1.4.4.9
Terraria source code documentation
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System.Collections.Concurrent.ConcurrentQueueSegment< T > Member List

This is the complete list of members for System.Collections.Concurrent.ConcurrentQueueSegment< T >, including all inherited members.

_frozenForEnqueuesSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
_headAndTailSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
_nextSegmentSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
_preservedForObservationSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
_slotsSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
_slotsMaskSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
CapacitySystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
ConcurrentQueueSegment(int boundedLength)System.Collections.Concurrent.ConcurrentQueueSegment< T >inlinepackage
EnsureFrozenForEnqueues()System.Collections.Concurrent.ConcurrentQueueSegment< T >inlinepackage
FreezeOffsetSystem.Collections.Concurrent.ConcurrentQueueSegment< T >package
TryDequeue([MaybeNullWhen(false)] out T item)System.Collections.Concurrent.ConcurrentQueueSegment< T >inline
TryEnqueue(T item)System.Collections.Concurrent.ConcurrentQueueSegment< T >inline
TryPeek([MaybeNullWhen(false)] out T result, bool resultUsed)System.Collections.Concurrent.ConcurrentQueueSegment< T >inline