Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SetTilesLoaded()

void Terraria.WorldSections.SetTilesLoaded ( int startX,
int startY,
int endXInclusive,
int endYInclusive )
inline

Definition at line 207 of file WorldSections.cs.

208 {
209 int sectionX = Netplay.GetSectionX(startX);
210 int sectionY = Netplay.GetSectionY(startY);
211 int sectionX2 = Netplay.GetSectionX(endXInclusive);
212 int sectionY2 = Netplay.GetSectionY(endYInclusive);
213 for (int i = sectionX; i <= sectionX2; i++)
214 {
215 for (int j = sectionY; j <= sectionY2; j++)
216 {
217 SetSectionLoaded(i, j);
218 }
219 }
220 }
void SetSectionLoaded(int x, int y)

References Terraria.Netplay.GetSectionX(), Terraria.Netplay.GetSectionY(), and Terraria.WorldSections.SetSectionLoaded().