Terraria
v1.4.4.9
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SerObjectInfoInit.cs
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1
using
System.Collections.Generic
;
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3
namespace
System.Runtime.Serialization.Formatters.Binary
;
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5
internal
sealed
class
SerObjectInfoInit
6
{
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internal
readonly
Dictionary<Type, SerObjectInfoCache>
_seenBeforeTable
=
new
Dictionary<Type, SerObjectInfoCache>
();
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internal
int
_objectInfoIdCount
= 1;
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internal
SerStack
_oiPool
=
new
SerStack
(
"SerObjectInfo Pool"
);
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}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit._seenBeforeTable
readonly Dictionary< Type, SerObjectInfoCache > _seenBeforeTable
Definition
SerObjectInfoInit.cs:7
System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit._objectInfoIdCount
int _objectInfoIdCount
Definition
SerObjectInfoInit.cs:9
System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit._oiPool
SerStack _oiPool
Definition
SerObjectInfoInit.cs:11
System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit
Definition
SerObjectInfoInit.cs:6
System.Runtime.Serialization.Formatters.Binary.SerStack
Definition
SerStack.cs:4
System.Collections.Generic
Definition
IHashKeyCollection.cs:1
System.Runtime.Serialization.Formatters.Binary
Definition
BinaryArray.cs:1
System.Runtime.Serialization.CollectionKind.Dictionary
@ Dictionary
source
System.Runtime.Serialization.Formatters
System.Runtime.Serialization.Formatters.Binary
SerObjectInfoInit.cs
Generated by
1.10.0