Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 303 of file BlockingCollection.cs.
References System.Collections.Concurrent.BlockingCollection< T >._collection, System.Collections.Concurrent.BlockingCollection< T >._consumersCancellationTokenSource, System.Collections.Concurrent.BlockingCollection< T >._freeNodes, System.Collections.Concurrent.BlockingCollection< T >._occupiedNodes, System.SR.BlockingCollection_Take_CollectionModified, System.cancellationToken, System.Collections.Concurrent.BlockingCollection< T >.CancelWaitingConsumers(), System.Collections.Concurrent.BlockingCollection< T >.CheckDisposed(), System.Threading.CancellationTokenSource.CreateLinkedTokenSource(), System.Collections.Concurrent.BlockingCollection< T >.IsCompleted, System.item, System.millisecondsTimeout, System.Threading.SemaphoreSlim.Release(), System.Threading.CancellationTokenSource.Token, and System.Threading.SemaphoreSlim.Wait().
Referenced by System.Collections.Concurrent.BlockingCollection< T >.GetConsumingEnumerable(), System.Collections.Concurrent.BlockingCollection< T >.TryTake(), System.Collections.Concurrent.BlockingCollection< T >.TryTake(), and System.Collections.Concurrent.BlockingCollection< T >.TryTake().