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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| override TSource[] | ToArray () |
| override List< TSource > | ToList () |
| override int | GetCount (bool onlyIfCheap) |
| AppendPrependN (IEnumerable< TSource > source, SingleLinkedNode< TSource > prepended, SingleLinkedNode< TSource > appended, int prependCount, int appendCount) | |
| override Iterator< TSource > | Clone () |
| override bool | MoveNext () |
| override AppendPrependIterator< TSource > | Append (TSource item) |
| override AppendPrependIterator< TSource > | Prepend (TSource item) |
| override void | Dispose () |
| IEnumerator< TSource > | GetEnumerator () |
| virtual IEnumerable< TResult > | Select< TResult > (Func< TSource, TResult > selector) |
| virtual IEnumerable< TSource > | Where (Func< TSource, bool > predicate) |
Protected Member Functions | |
| void | GetSourceEnumerator () |
| bool | LoadFromEnumerator () |
Protected Attributes | |
| readonly IEnumerable< TSource > | _source |
| IEnumerator< TSource > | _enumerator |
Package Attributes | |
| int | _state |
| TSource | _current |
Properties | |
| TSource | Current [get] |
| object IEnumerator. | Current [get] |
Private Member Functions | |
| TSource[] | LazyToArray () |
| IEnumerator IEnumerable. | GetEnumerator () |
| void IEnumerator. | Reset () |
Private Attributes | |
| readonly SingleLinkedNode< TSource > | _prepended |
| readonly SingleLinkedNode< TSource > | _appended |
| readonly int | _prependCount |
| readonly int | _appendCount |
| SingleLinkedNode< TSource > | _node |
| readonly int | _threadId |
Definition at line 202 of file Enumerable.cs.