Terraria v1.4.4.9
Terraria source code documentation
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◆ PopulateOptionsAndLoadContent() [2/2]

override void Terraria.GameContent.UI.Minimap.MinimapFrameManager.PopulateOptionsAndLoadContent ( AssetRequestMode mode)
inlineprotected

Definition at line 21 of file MinimapFrameManager.cs.

22 {
23 //IL_005a: Unknown result type (might be due to invalid IL or missing references)
24 //IL_00a2: Unknown result type (might be due to invalid IL or missing references)
25 //IL_00ea: Unknown result type (might be due to invalid IL or missing references)
26 //IL_0132: Unknown result type (might be due to invalid IL or missing references)
27 //IL_017a: Unknown result type (might be due to invalid IL or missing references)
28 //IL_01c2: Unknown result type (might be due to invalid IL or missing references)
29 //IL_020a: Unknown result type (might be due to invalid IL or missing references)
30 //IL_0252: Unknown result type (might be due to invalid IL or missing references)
31 //IL_029a: Unknown result type (might be due to invalid IL or missing references)
32 float num = 2f;
33 float num2 = 6f;
34 CreateAndAdd("Default", new Vector2(-8f, -15f), new Vector2(148f + num, 234f + num2), new Vector2(200f + num, 234f + num2), new Vector2(174f + num, 234f + num2), mode);
35 CreateAndAdd("Golden", new Vector2(-10f, -10f), new Vector2(136f, 248f), new Vector2(96f, 248f), new Vector2(116f, 248f), mode);
36 CreateAndAdd("Remix", new Vector2(-10f, -10f), new Vector2(200f, 234f), new Vector2(148f, 234f), new Vector2(174f, 234f), mode);
37 CreateAndAdd("Sticks", new Vector2(-10f, -10f), new Vector2(148f, 234f), new Vector2(200f, 234f), new Vector2(174f, 234f), mode);
38 CreateAndAdd("StoneGold", new Vector2(-15f, -15f), new Vector2(220f, 244f), new Vector2(244f, 188f), new Vector2(244f, 216f), mode);
39 CreateAndAdd("TwigLeaf", new Vector2(-20f, -20f), new Vector2(206f, 242f), new Vector2(162f, 242f), new Vector2(184f, 242f), mode);
40 CreateAndAdd("Leaf", new Vector2(-20f, -20f), new Vector2(212f, 244f), new Vector2(168f, 246f), new Vector2(190f, 246f), mode);
41 CreateAndAdd("Retro", new Vector2(-10f, -10f), new Vector2(150f, 236f), new Vector2(202f, 236f), new Vector2(176f, 236f), mode);
42 CreateAndAdd("Valkyrie", new Vector2(-10f, -10f), new Vector2(154f, 242f), new Vector2(206f, 240f), new Vector2(180f, 244f), mode);
43 }
void CreateAndAdd(string name, Vector2 frameOffset, Vector2 resetPosition, Vector2 zoomInPosition, Vector2 zoomOutPosition, AssetRequestMode mode)

References Terraria.GameContent.UI.Minimap.MinimapFrameManager.CreateAndAdd(), and Microsoft.Xna.Framework.Graphics.Vector2.