Terraria v1.4.4.9
Terraria source code documentation
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IAudioTrack.cs
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1using System;
2using Microsoft.Xna.Framework.Audio;
3
4namespace Terraria.Audio;
5
6public interface IAudioTrack : IDisposable
7{
8 bool IsPlaying { get; }
9
10 bool IsStopped { get; }
11
12 bool IsPaused { get; }
13
14 void Stop(AudioStopOptions options);
15
16 void Play();
17
18 void Pause();
19
20 void SetVariable(string variableName, float value);
21
22 void Resume();
23
24 void Reuse();
25
26 void Update();
27}
void SetVariable(string variableName, float value)
void Stop(AudioStopOptions options)