Terraria v1.4.4.9
Terraria source code documentation
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◆ LoadAsset< T >()

void ReLogic.Content.AssetRepository.LoadAsset< T > ( Asset< T > asset,
AssetRequestMode mode )
inlineprivate
Type Constraints
T :class 

Definition at line 230 of file AssetRepository.cs.

230 : class
231 {
232 if (mode != 0)
233 {
235 asset.Wait = delegate
236 {
238 };
239 }
240 }