Terraria v1.4.4.9
Terraria source code documentation
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◆ _lastReceiveHeader

MessageHeader System.Net.WebSockets.ManagedWebSocket._lastReceiveHeader
private
Initial value:
= new MessageHeader
{
Opcode = MessageOpcode.Text,
Fin = true,
Processed = true
}

Definition at line 626 of file ManagedWebSocket.cs.

627 {
628 Opcode = MessageOpcode.Text,
629 Fin = true,
630 Processed = true
631 };

Referenced by System.Net.WebSockets.ManagedWebSocket._003CReceiveAsyncPrivate_003Ed__63< TResult >.MoveNext(), and System.Net.WebSockets.ManagedWebSocket.TryParseMessageHeaderFromReceiveBuffer().