Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
EmptyEnumerator.cs
Go to the documentation of this file.
4
6
8{
9 public T Current => default(T);
10
11 object IEnumerator.Current => null;
12
13 internal override bool MoveNext([MaybeNullWhen(false)][AllowNull] ref T currentElement, ref int currentKey)
14 {
15 return false;
16 }
17
18 public bool MoveNext()
19 {
20 return false;
21 }
22
24 {
25 }
26}
override bool MoveNext([MaybeNullWhen(false)][AllowNull] ref T currentElement, ref int currentKey)