_comparer | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
_nodes | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
_size | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
_unorderedItems | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
_version | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
Clear() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
Comparer | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |
Count | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |
Dequeue() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
Element | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
Enqueue(TElement element, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
EnqueueDequeue(TElement element, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
EnqueueRange(IEnumerable<(TElement Element, TPriority Priority)> items) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
EnqueueRange(IEnumerable< TElement > elements, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
EnsureCapacity(int capacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
GetFirstChildIndex(int index) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
GetParentIndex(int index) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
Grow(int minCapacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
Heapify() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
InitializeComparer(IComparer< TPriority > comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivatestatic |
MoveDownCustomComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
MoveDownDefaultComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
MoveUpCustomComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
MoveUpDefaultComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
Peek() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue(int initialCapacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue(IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue(int initialCapacity, IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue(IEnumerable<(TElement Element, TPriority Priority)> items) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
PriorityQueue(IEnumerable<(TElement Element, TPriority Priority)> items, IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
RemoveRootNode() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
TrimExcess() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
TryDequeue([MaybeNullWhen(false)] out TElement element, [MaybeNullWhen(false)] out TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
TryPeek([MaybeNullWhen(false)] out TElement element, [MaybeNullWhen(false)] out TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
UnorderedItems | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |