| _comparer | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| _nodes | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| _size | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| _unorderedItems | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| _version | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| Clear() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| Comparer | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |
| Count | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |
| Dequeue() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| Element | System.Collections.Generic.PriorityQueue< TElement, TPriority > | private |
| Enqueue(TElement element, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| EnqueueDequeue(TElement element, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| EnqueueRange(IEnumerable<(TElement Element, TPriority Priority)> items) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| EnqueueRange(IEnumerable< TElement > elements, TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| EnsureCapacity(int capacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| GetFirstChildIndex(int index) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| GetParentIndex(int index) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| Grow(int minCapacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| Heapify() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| InitializeComparer(IComparer< TPriority > comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivatestatic |
| MoveDownCustomComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| MoveDownDefaultComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| MoveUpCustomComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| MoveUpDefaultComparer((TElement Element, TPriority Priority) node, int nodeIndex) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| Peek() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue(int initialCapacity) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue(IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue(int initialCapacity, IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue(IEnumerable<(TElement Element, TPriority Priority)> items) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| PriorityQueue(IEnumerable<(TElement Element, TPriority Priority)> items, IComparer< TPriority >? comparer) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| RemoveRootNode() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inlineprivate |
| TrimExcess() | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| TryDequeue([MaybeNullWhen(false)] out TElement element, [MaybeNullWhen(false)] out TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| TryPeek([MaybeNullWhen(false)] out TElement element, [MaybeNullWhen(false)] out TPriority priority) | System.Collections.Generic.PriorityQueue< TElement, TPriority > | inline |
| UnorderedItems | System.Collections.Generic.PriorityQueue< TElement, TPriority > | |