Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 360 of file BasicEffect.cs.
References Microsoft.Xna.Framework.Graphics.BasicEffect.diffuseColorParam, Microsoft.Xna.Framework.Graphics.BasicEffect.emissiveColorParam, Microsoft.Xna.Framework.Graphics.BasicEffect.eyePositionParam, Microsoft.Xna.Framework.Graphics.BasicEffect.fogColorParam, Microsoft.Xna.Framework.Graphics.BasicEffect.fogVectorParam, Microsoft.Xna.Framework.Graphics.BasicEffect.light0, Microsoft.Xna.Framework.Graphics.BasicEffect.light1, Microsoft.Xna.Framework.Graphics.BasicEffect.light2, Microsoft.Xna.Framework.Graphics.BasicEffect.shaderIndexParam, Microsoft.Xna.Framework.Graphics.BasicEffect.specularColorParam, Microsoft.Xna.Framework.Graphics.BasicEffect.specularPowerParam, Microsoft.Xna.Framework.Graphics.BasicEffect.textureParam, Microsoft.Xna.Framework.Graphics.BasicEffect.worldInverseTransposeParam, Microsoft.Xna.Framework.Graphics.BasicEffect.worldParam, and Microsoft.Xna.Framework.Graphics.BasicEffect.worldViewProjParam.
Referenced by Microsoft.Xna.Framework.Graphics.BasicEffect.BasicEffect(), and Microsoft.Xna.Framework.Graphics.BasicEffect.BasicEffect().