Terraria v1.4.4.9
Terraria source code documentation
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◆ Write()

static void Terraria.GameContent.UI.States.UIVirtualKeyboard.Write ( string text)
inlinestatic

Definition at line 993 of file UIVirtualKeyboard.cs.

994 {
995 if (_currentInstance != null)
996 {
998 bool num = _currentInstance.Text.Length == 0;
999 _currentInstance._textBox.Write(text);
1000 _currentInstance.ValidateText();
1001 if (num && _currentInstance.Text.Length > 0 && _currentInstance._keyState == KeyState.Shift)
1002 {
1003 _currentInstance.SetKeyState(KeyState.Default);
1004 }
1005 }
1006 }
static void PlaySound(int type, Vector2 position, int style=1)

References Terraria.GameContent.UI.States.UIVirtualKeyboard._currentInstance, Terraria.Audio.SoundEngine.PlaySound(), and System.text.

Referenced by Terraria.Initializers.UILinksInitializer.FancyUISpecialInstructions().