Terraria v1.4.4.9
Terraria source code documentation
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System.Net.Sockets.SafeSocketHandle Member List

This is the complete list of members for System.Net.Sockets.SafeSocketHandle, including all inherited members.

_fullyInitializedSystem.Runtime.InteropServices.SafeHandleprivate
_hasShutdownSendSystem.Net.Sockets.SafeSocketHandleprivate
_iocpBoundHandleSystem.Net.Sockets.SafeSocketHandleprivate
_ownCloseSystem.Net.Sockets.SafeSocketHandleprivate
_ownsHandleSystem.Runtime.InteropServices.SafeHandleprivate
_releasedSystem.Net.Sockets.SafeSocketHandleprivate
_skipCompletionPortOnSuccessSystem.Net.Sockets.SafeSocketHandleprivate
_stateSystem.Runtime.InteropServices.SafeHandleprivate
Close()System.Runtime.InteropServices.SafeHandleinline
CloseAsIs(bool abortive)System.Net.Sockets.SafeSocketHandleinlinepackage
CloseHandle(bool abortive, bool canceledOperations)System.Net.Sockets.SafeSocketHandleinlineprivate
DangerousAddRef(ref bool success)System.Runtime.InteropServices.SafeHandleinline
DangerousGetHandle()System.Runtime.InteropServices.SafeHandleinline
DangerousRelease()System.Runtime.InteropServices.SafeHandleinline
Dispose()System.Runtime.InteropServices.SafeHandleinline
Dispose(bool disposing)System.Runtime.InteropServices.SafeHandleinlineprotectedvirtual
DoCloseHandle(bool abortive)System.Net.Sockets.SafeSocketHandleinlineprivate
GetOrAllocateThreadPoolBoundHandle(bool trySkipCompletionPortOnSuccess)System.Net.Sockets.SafeSocketHandleinlinepackage
GetThreadPoolBoundHandle()System.Net.Sockets.SafeSocketHandleinlinepackage
handleSystem.Runtime.InteropServices.SafeHandleprotected
InternalRelease(bool disposeOrFinalizeOperation)System.Runtime.InteropServices.SafeHandleinlineprivate
IOCPBoundHandleSystem.Net.Sockets.SafeSocketHandlepackage
IsClosedSystem.Runtime.InteropServices.SafeHandle
IsInvalidSystem.Net.Sockets.SafeSocketHandle
OnHandleClose()System.Net.Sockets.SafeSocketHandleinlineprivate
OwnsHandleSystem.Net.Sockets.SafeSocketHandlepackage
ReleaseHandle()System.Net.Sockets.SafeSocketHandleinlineprotected
SafeHandle(IntPtr invalidHandleValue, bool ownsHandle)System.Runtime.InteropServices.SafeHandleinlineprotected
SafeHandleMinusOneIsInvalid(bool ownsHandle)Microsoft.Win32.SafeHandles.SafeHandleMinusOneIsInvalidinlineprotected
SafeSocketHandle()System.Net.Sockets.SafeSocketHandleinline
SafeSocketHandle(IntPtr preexistingHandle, bool ownsHandle)System.Net.Sockets.SafeSocketHandleinline
SetExposed()System.Net.Sockets.SafeSocketHandleinlinepackage
SetHandle(IntPtr handle)System.Runtime.InteropServices.SafeHandleinlinepackage
SetHandleAndValid(IntPtr handle)System.Net.Sockets.SafeSocketHandleinlineprivate
SetHandleAsInvalid()System.Runtime.InteropServices.SafeHandleinline
SkipCompletionPortOnSuccessSystem.Net.Sockets.SafeSocketHandlepackage
ThrowSocketDisposedException(Exception innerException=null)System.Net.Sockets.SafeSocketHandleinlineprivatestatic
TrackShutdown(SocketShutdown how)System.Net.Sockets.SafeSocketHandleinlinepackage
TryOwnClose()System.Net.Sockets.SafeSocketHandleinlineprivate
TryUnblockSocket(bool abortive)System.Net.Sockets.SafeSocketHandleinlineprivate
~CriticalFinalizerObject()System.Runtime.ConstrainedExecution.CriticalFinalizerObjectinlineprivate
~SafeHandle()System.Runtime.InteropServices.SafeHandleinlineprivate