Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteStartElement() [1/3]

override void System.Xml.XmlUTF8NodeWriter.WriteStartElement ( byte[] prefixBuffer,
int prefixOffset,
int prefixLength,
byte[] localNameBuffer,
int localNameOffset,
int localNameLength )
inlinevirtual

Reimplemented from System.Xml.XmlNodeWriter.

Definition at line 212 of file XmlUTF8NodeWriter.cs.

213 {
214 WriteByte('<');
215 if (prefixLength != 0)
216 {
217 WritePrefix(prefixBuffer, prefixOffset, prefixLength);
218 WriteByte(':');
219 }
220 WriteLocalName(localNameBuffer, localNameOffset, localNameLength);
221 }
void WriteLocalName(string localName)

References System.Xml.Dictionary, System.Xml.XmlStreamNodeWriter.WriteByte(), System.Xml.XmlUTF8NodeWriter.WriteLocalName(), and System.Xml.XmlUTF8NodeWriter.WritePrefix().