Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteEndElement() [1/2]

override void System.Xml.XmlUTF8NodeWriter.WriteEndElement ( byte[] prefixBuffer,
int prefixOffset,
int prefixLength,
byte[] localNameBuffer,
int localNameOffset,
int localNameLength )
inlinevirtual

Reimplemented from System.Xml.XmlNodeWriter.

Definition at line 271 of file XmlUTF8NodeWriter.cs.

272 {
273 WriteBytes('<', '/');
274 if (prefixLength != 0)
275 {
276 WritePrefix(prefixBuffer, prefixOffset, prefixLength);
277 WriteByte(':');
278 }
279 WriteLocalName(localNameBuffer, localNameOffset, localNameLength);
280 WriteByte('>');
281 }
void WriteLocalName(string localName)

References System.Xml.Dictionary, System.Xml.XmlStreamNodeWriter.WriteByte(), System.Xml.XmlStreamNodeWriter.WriteBytes(), System.Xml.XmlUTF8NodeWriter.WriteLocalName(), and System.Xml.XmlUTF8NodeWriter.WritePrefix().