Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteEndElement() [1/2]

virtual void System.Xml.XmlNodeWriter.WriteEndElement ( byte[] prefixBuffer,
int prefixOffset,
int prefixLength,
byte[] localNameBuffer,
int localNameOffset,
int localNameLength )
inlinevirtualinherited

Reimplemented in System.Xml.XmlNodeWriter.XmlNullNodeWriter, and System.Xml.XmlUTF8NodeWriter.

Definition at line 241 of file XmlNodeWriter.cs.

242 {
243 WriteEndElement(Encoding.UTF8.GetString(prefixBuffer, prefixOffset, prefixLength), Encoding.UTF8.GetString(localNameBuffer, localNameOffset, localNameLength));
244 }
static Encoding UTF8
Definition Encoding.cs:526
void WriteEndElement(string prefix, string localName)

References System.Xml.Dictionary, System.Text.Encoding.UTF8, and System.Xml.XmlNodeWriter.WriteEndElement().