Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

void Terraria.Cinematics.CinematicManager.Update ( GameTime gameTime)
inline

Definition at line 12 of file CinematicManager.cs.

13 {
14 if (_films.Count > 0)
15 {
16 if (!_films[0].IsActive)
17 {
18 _films[0].OnBegin();
19 }
20 if (Main.hasFocus && !Main.gamePaused && !_films[0].OnUpdate(gameTime))
21 {
22 _films[0].OnEnd();
23 _films.RemoveAt(0);
24 }
25 }
26 }

References Terraria.Cinematics.CinematicManager._films, System.Collections.Generic.Dictionary< TKey, TValue >.Count, Terraria.Main.gamePaused, and Terraria.Main.hasFocus.