Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 437 of file BinaryReader.cs.
References System.IO.BinaryReader._stream, System.SR.ArgumentOutOfRange_NeedNonNegNum, System.array, System.Buffer.BlockCopy(), System.count, System.IO.Stream.Read(), and System.IO.BinaryReader.ThrowIfDisposed().
Referenced by System.Security.Claims.Claim.Claim(), System.Security.Claims.ClaimsPrincipal.ClaimsPrincipal(), System.Resources.ResourceReader._LoadObjectV2(), Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.Deserialize_SyncEveryone(), Terraria.MessageBuffer.GetData(), System.Resources.ResourceReader.GetResourceData(), System.Security.Claims.ClaimsIdentity.Initialize(), Terraria.IO.WorldFile.LoadHeader(), System.Reflection.PortableExecutable.PEBinaryReader.ReadBytes(), System.Runtime.Serialization.Formatters.Binary.BinaryParser.ReadBytes(), Internal.NativeCrypto.CapiHelper.ReadReversed(), System.Transactions.TransactionManager.Reenlist(), Microsoft.Xna.Framework.Graphics.Texture2D.SaveAsImage(), Terraria.Audio.WAVAudioTrack.SkipJunk(), System.IO.Compression.ZipCentralDirectoryFileHeader.TryReadBlock(), System.IO.Compression.ZipGenericExtraField.TryReadBlock(), and System.IO.Compression.ZipEndOfCentralDirectoryBlock.TryReadBlock().