Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadBoolean()

virtual bool System.IO.BinaryReader.ReadBoolean ( )
inlinevirtualinherited

Definition at line 187 of file BinaryReader.cs.

188 {
189 return InternalReadByte() != 0;
190 }

References System.IO.BinaryReader.InternalReadByte().

Referenced by System.Xml.Xsl.Qil.WhitespaceRule.WhitespaceRule(), System.Xml.XmlWriterSettings.XmlWriterSettings(), System.Resources.ResourceReader._LoadObjectV2(), Terraria.GameContent.CoinLossRevengeSystem.AddMarkerFromReader(), System.Xml.Xsl.XmlQueryTypeFactory.ItemType.Create(), System.Xml.Xsl.XmlQueryTypeFactory.SequenceType.Create(), Terraria.EquipmentLoadout.Deserialize(), Terraria.GameContent.Creative.CreativePowers.APerPlayerTogglePower.DeserializeNetMessage(), Terraria.GameContent.Creative.CreativePowers.ASharedTogglePower.DeserializeNetMessage(), Terraria.MessageBuffer.GetData(), Terraria.GameContent.Events.DD2Event.Load(), Terraria.GameContent.Creative.CreativePowers.FreezeTime.Load(), Terraria.GameContent.Creative.CreativePowers.FreezeWindDirectionAndStrength.Load(), Terraria.GameContent.Creative.CreativePowers.FreezeRainPower.Load(), Terraria.GameContent.Creative.CreativePowers.StopBiomeSpreadPower.Load(), Terraria.GameContent.Creative.CreativePowers.GodmodePower.Load(), Terraria.GameContent.Creative.CreativePowers.FarPlacementRangePower.Load(), Terraria.IO.WorldFile.LoadFooter(), Terraria.GameContent.Creative.CreativePowerManager.LoadFromWorld(), Terraria.IO.WorldFile.LoadHeader(), Terraria.Map.MapHelper.LoadMapVersion1(), Terraria.IO.WorldFile.LoadNPCs(), Terraria.GameContent.Creative.CreativePowerManager.LoadToPlayer(), System.Runtime.Serialization.Formatters.Binary.BinaryParser.ReadBoolean(), Terraria.GameContent.Tile_Entities.TELogicSensor.ReadExtraData(), System.Xml.Xsl.Runtime.XmlQueryDataReader.ReadStringQ(), Terraria.GameContent.Creative.CreativePowers.FreezeTime.ValidateWorld(), Terraria.GameContent.Creative.CreativePowers.FreezeWindDirectionAndStrength.ValidateWorld(), Terraria.GameContent.Creative.CreativePowers.FreezeRainPower.ValidateWorld(), Terraria.GameContent.Creative.CreativePowers.StopBiomeSpreadPower.ValidateWorld(), and Terraria.GameContent.Creative.CreativePowerManager.ValidateWorld().