Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Threading.PreAllocatedOverlapped, including all inherited members.
_lifetime | System.Threading.PreAllocatedOverlapped | private |
_overlapped | System.Threading.PreAllocatedOverlapped | package |
AddRef() | System.Threading.PreAllocatedOverlapped | inlinepackage |
Dispose() | System.Threading.PreAllocatedOverlapped | inline |
IsUserObject(byte[] buffer) | System.Threading.PreAllocatedOverlapped | inlinepackage |
OnFinalRelease(bool disposed) | System.Threading.PreAllocatedOverlapped | inlineprivate |
PreAllocatedOverlapped(IOCompletionCallback callback, object? state, object? pinData) | System.Threading.PreAllocatedOverlapped | inline |
PreAllocatedOverlapped(IOCompletionCallback callback, object state, object pinData, bool flowExecutionContext) | System.Threading.PreAllocatedOverlapped | inlineprivate |
Release() | System.Threading.PreAllocatedOverlapped | inlinepackage |
UnsafeCreate(IOCompletionCallback callback, object? state, object? pinData) | System.Threading.PreAllocatedOverlapped | inlinestatic |
~PreAllocatedOverlapped() | System.Threading.PreAllocatedOverlapped | inlineprivate |