Terraria v1.4.4.9
Terraria source code documentation
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◆ AddRef()

bool System.Threading.PreAllocatedOverlapped.AddRef ( )
inlinepackage

Definition at line 30 of file PreAllocatedOverlapped.cs.

31 {
32 return _lifetime.AddRef();
33 }
DeferredDisposableLifetime< PreAllocatedOverlapped > _lifetime

References System.Threading.PreAllocatedOverlapped._lifetime.

Referenced by System.Threading.ThreadPoolBoundHandle.AllocateNativeOverlapped().