Terraria v1.4.4.9
Terraria source code documentation
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PersonalityDatabase.cs
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2
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6{
8
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24
26 {
27 for (int i = 0; i < npcIds.Length; i++)
28 {
30 }
31 }
32
34 {
36 {
37 return value;
38 }
39 return _trashEntry;
40 }
41}
bool TryGetValue(TKey key, [MaybeNullWhen(false)] out TValue value)
void Add(TKey key, TValue value)
Dictionary< int, PersonalityProfile > _personalityProfiles
void Register(IShopPersonalityTrait trait, params int[] npcIds)
void Register(int npcId, IShopPersonalityTrait trait)