Terraria v1.4.4.9
Terraria source code documentation
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◆ UpdateContents()

void Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.UpdateContents ( )
inlineprivate

Definition at line 568 of file UICreativeInfiniteItemsDisplay.cs.

569 {
571 Main.LocalPlayerCreativeTracker.ItemSacrifices.FillListOfItemsThatCanBeObtainedInfinitely(_itemIdsAvailableTotal);
576 }
void AddRange(IEnumerable< T > collection)
Definition List.cs:275
static Dictionary< int, Item > ItemsByType

References Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._filterer, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._itemGrid, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._itemIdsAvailableToShow, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._itemIdsAvailableTotal, Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay._sorter, System.Collections.Generic.List< T >.AddRange(), System.Collections.Generic.List< T >.Clear(), Terraria.ID.ContentSamples.ItemsByType, Terraria.Main.LocalPlayerCreativeTracker, Terraria.GameContent.UI.Elements.UIDynamicItemCollection.SetContentsToShow(), and System.Collections.Generic.List< T >.Sort().

Referenced by Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.BuildPage(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.filtersHelper_OnClickingOption(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.OnSearchContentsChanged(), and Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.UICreativeInfiniteItemsDisplay_OnUpdate().