Terraria v1.4.4.9
Terraria source code documentation
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◆ TryGetValue()

bool System.Collections.Generic.SortedSet< T >.TryGetValue ( T equalValue,
[MaybeNullWhen(false)] out T actualValue )
inlineinherited

Definition at line 1974 of file SortedSet.cs.

1975 {
1977 if (node != null)
1978 {
1979 actualValue = node.Item;
1980 return true;
1981 }
1982 actualValue = default(T);
1983 return false;
1984 }

References System.Collections.Generic.SortedSet< T >.FindNode().