Terraria v1.4.4.9
Terraria source code documentation
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◆ EndInit()

void System.Data.DataView.EndInit ( )
inlineinherited

Implements System.ComponentModel.ISupportInitialize.

Definition at line 576 of file DataView.cs.

577 {
579 {
581 return;
582 }
583 _fInitInProgress = false;
584 _fEndInitInProgress = true;
585 if (_delayedTable != null)
586 {
588 _delayedTable = null;
589 }
590 if (_delayedSort != null)
591 {
593 _delayedSort = null;
594 }
595 if (_delayedRowFilter != null)
596 {
598 _delayedRowFilter = null;
599 }
600 if (_delayedRecordStates != (DataViewRowState)(-1))
601 {
604 }
605 _fEndInitInProgress = false;
608 }
void Add(TKey key, TValue value)
readonly List< DataView > _delayedViews
Definition DataTable.cs:188
string _delayedRowFilter
Definition DataView.cs:92
DataViewRowState _delayedRecordStates
Definition DataView.cs:96
virtual ? string RowFilter
Definition DataView.cs:202
DataTable _delayedTable
Definition DataView.cs:90
DataViewRowState RowStateFilter
Definition DataView.cs:254
virtual void SetIndex(string newSort, DataViewRowState newRowStates, IFilter newRowFilter)
Definition DataView.cs:1342

References System.Data.DataView._delayedRecordStates, System.Data.DataView._delayedRowFilter, System.Data.DataView._delayedSort, System.Data.DataView._delayedTable, System.Data.DataTable._delayedViews, System.Data.DataView._fEndInitInProgress, System.Data.DataView._fInitInProgress, System.Data.DataView._rowFilter, System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Data.DataTable.fInitInProgress, System.Data.DataView.OnInitialized(), System.Data.DataView.RowFilter, System.Data.DataView.RowStateFilter, System.Data.DataView.SetIndex(), System.Data.DataView.Sort, and System.Data.DataView.Table.