Terraria v1.4.4.9
Terraria source code documentation
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◆ ResetPosition()

void System.Xml.DocumentXPathNavigator.ResetPosition ( XmlNode node)
inlinepackage

Definition at line 1643 of file DocumentXPathNavigator.cs.

1644 {
1645 _source = node;
1646 if (!(node is XmlAttribute xmlAttribute))
1647 {
1648 return;
1649 }
1650 XmlElement ownerElement = xmlAttribute.OwnerElement;
1651 if (ownerElement != null)
1652 {
1654 if (xmlAttribute.IsNamespace)
1655 {
1657 }
1658 }
1659 }
static bool ResetAttributePosition(XmlAttribute attribute, [NotNullWhen(true)] XmlAttributeCollection attributes, out int index)

References System.Xml.DocumentXPathNavigator._attributeIndex, System.Xml.DocumentXPathNavigator._namespaceParent, System.Xml.DocumentXPathNavigator._source, System.Xml.Dictionary, and System.Xml.DocumentXPathNavigator.ResetAttributePosition().

Referenced by System.Xml.DocumentXPathNavigator.DocumentXPathNavigator(), System.Xml.DocumentXPathNavigator.CalibrateText(), System.Xml.DocumentXmlWriter.CloseWithReplaceToFollowingSibling(), System.Xml.DocumentXPathNavigator.DeleteRange(), and System.Xml.DocumentXPathNavigator.DeleteSelf().