Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Achievements.ProgressionEventCondition Class Reference

Public Member Functions

delegate void AchievementUpdate (AchievementCondition condition)
 
virtual void Load (JObject state)
 
virtual void Clear ()
 
virtual void Complete ()
 
IAchievementTracker GetAchievementTracker ()
 

Static Public Member Functions

static ProgressionEventCondition Create (params int[] eventIDs)
 
static ProgressionEventCondition Create (int eventID)
 
static ProgressionEventCondition[] CreateMany (params int[] eventIDs)
 

Public Attributes

readonly string Name
 

Protected Member Functions

virtual IAchievementTracker CreateAchievementTracker ()
 

Protected Attributes

IAchievementTracker _tracker
 

Properties

bool IsCompleted [get]
 

Events

AchievementUpdate OnComplete
 

Private Member Functions

 ProgressionEventCondition (int eventID)
 
 ProgressionEventCondition (int[] eventIDs)
 

Static Private Member Functions

static void ListenForPickup (ProgressionEventCondition condition)
 
static void ProgressionEventListener (int eventID)
 

Private Attributes

int[] _eventIDs
 
bool _isCompleted
 

Static Private Attributes

const string Identifier = "PROGRESSION_EVENT"
 
static Dictionary< int, List< ProgressionEventCondition > > _listeners = new Dictionary<int, List<ProgressionEventCondition>>()
 
static bool _isListenerHooked
 

Detailed Description

Definition at line 6 of file ProgressionEventCondition.cs.


The documentation for this class was generated from the following file: