Terraria v1.4.4.9
Terraria source code documentation
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◆ ReserveOrAdd()

Definition at line 67 of file SparseArrayBuilder.cs.

68 {
69 if (items.TryGetNonEnumeratedCount(out var count))
70 {
71 if (count > 0)
72 {
74 return true;
75 }
76 }
77 else
78 {
79 AddRange(items);
80 }
81 return false;
82 }

References System.Collections.Generic.SparseArrayBuilder< T >.AddRange(), System.count, and System.Collections.Generic.SparseArrayBuilder< T >.Reserve().