Terraria v1.4.4.9
Terraria source code documentation
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◆ Execute()

bool System.Xml.Xsl.XsltOld.ActionFrame.Execute ( Processor processor)
inlinepackage

Definition at line 262 of file ActionFrame.cs.

263 {
264 if (_action == null)
265 {
266 return true;
267 }
269 if (State == -1)
270 {
271 if (_container != null)
272 {
275 State = 0;
276 }
277 else
278 {
279 _action = null;
280 }
281 return _action == null;
282 }
283 return false;
284 }
Action GetAction(int actionIndex)
void Execute(Processor processor, ActionFrame frame)

References System.Xml.Xsl.XsltOld.ActionFrame._action, System.Xml.Xsl.XsltOld.ActionFrame._container, System.Xml.Xsl.XsltOld.ActionFrame._currentAction, System.Xml.Xsl.XsltOld.Action.Execute(), and System.Xml.Xsl.XsltOld.ActionFrame.GetAction().