Terraria v1.4.4.9
Terraria source code documentation
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◆ ValidateOrientation()

static void Microsoft.Xna.Framework.Helpers.ValidateOrientation ( DisplayOrientation orientation)
inlinestatic

Definition at line 196 of file Helpers.cs.

197 {
198 if (orientation != 0 && orientation != DisplayOrientation.LandscapeLeft && orientation != DisplayOrientation.LandscapeRight && orientation != DisplayOrientation.Portrait)
199 {
200 throw new ArgumentException(FrameworkResources.InvalidDisplayOrientation);
201 }
202 }

References Microsoft.Xna.Framework.FrameworkResources.InvalidDisplayOrientation.

Referenced by Microsoft.Xna.Framework.Graphics.GraphicsDevice.ConvertPresentationParametersToNative().