Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteStartAttribute() [2/2]

void System.Xml.XmlCanonicalWriter.WriteStartAttribute ( string prefix,
string localName )
inline

Definition at line 582 of file XmlCanonicalWriter.cs.

583 {
584 if (prefix == null)
585 {
587 }
588 if (localName == null)
589 {
591 }
598 _attribute.localNameLength = Encoding.UTF8.GetByteCount(localName);
602 }
static Encoding UTF8
Definition Encoding.cs:526
override void WriteStartAttribute(string prefix, string localName)

References System.Xml.XmlCanonicalWriter._elementWriter, System.Xml.Dictionary, System.Xml.XmlStreamNodeWriter.Position, System.prefix, System.Runtime.Serialization.DiagnosticUtility.ExceptionUtility.ThrowHelperArgumentNull(), System.Xml.XmlCanonicalWriter.ThrowIfClosed(), System.Text.Encoding.UTF8, and System.Xml.XmlUTF8NodeWriter.WriteStartAttribute().

Referenced by System.Xml.XmlSigningNodeWriter.WriteStartAttribute(), System.Xml.XmlSigningNodeWriter.WriteStartAttribute(), and System.Xml.XmlSigningNodeWriter.WriteStartAttribute().