Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 87 of file SlimeSky.cs.
References Terraria.GameContent.Skies.SlimeSky._random, Terraria.GameContent.Skies.SlimeSky._slimes, Terraria.GameContent.Skies.SlimeSky._slimesRemaining, Terraria.GameContent.Skies.SlimeSky._textures, Terraria.GameContent.Skies.SlimeSky.Slime.Active, Terraria.GameContent.Skies.SlimeSky.Slime.Depth, Terraria.Main.maxTilesX, Terraria.Utilities.UnifiedRandom.Next(), Terraria.Utilities.UnifiedRandom.NextDouble(), Terraria.GameContent.Skies.SlimeSky.Slime.Position, Terraria.Main.screenHeight, Terraria.GameContent.Skies.SlimeSky.Slime.Speed, Terraria.GameContent.Skies.SlimeSky.Slime.Texture, ReLogic.Content.Asset< T >.Value, and Microsoft.Xna.Framework.Graphics.Vector2.
Referenced by Terraria.GameContent.Skies.SlimeSky.Activate(), and Terraria.GameContent.Skies.SlimeSky.OnLoad().