Terraria v1.4.4.9
Terraria source code documentation
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◆ Close() [1/2]

void Terraria.Social.Steam.NetClientSocialModule.Close ( CSteamID user)
inlineprivate

Definition at line 140 of file NetClientSocialModule.cs.

141 {
142 //IL_0006: Unknown result type (might be due to invalid IL or missing references)
143 //IL_000f: Unknown result type (might be due to invalid IL or missing references)
144 //IL_0022: Unknown result type (might be due to invalid IL or missing references)
145 //IL_003a: Unknown result type (might be due to invalid IL or missing references)
146 //IL_0046: Unknown result type (might be due to invalid IL or missing references)
148 {
149 SteamNetworking.CloseP2PSessionWithUser(user);
151 _connectionStateMap[user] = ConnectionState.Inactive;
152 _lobby.Leave();
153 _reader.ClearUser(user);
154 _writer.ClearUser(user);
155 }
156 }
ConcurrentDictionary< CSteamID, ConnectionState > _connectionStateMap

References Terraria.Social.Steam.NetSocialModule._connectionStateMap, Terraria.Social.Steam.NetSocialModule._lobby, Terraria.Social.Steam.NetSocialModule._reader, Terraria.Social.Steam.NetSocialModule._writer, Terraria.Social.Steam.NetClientSocialModule.ClearAuthTicket(), Terraria.Social.Steam.SteamP2PReader.ClearUser(), Terraria.Social.Steam.SteamP2PWriter.ClearUser(), System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.ContainsKey(), and Terraria.Social.Steam.Lobby.Leave().