Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileAttribute()

override bool System.Xml.Xsl.XsltOld.ProcessingInstructionAction.CompileAttribute ( Compiler compiler)
inlinepackagevirtual

Reimplemented from System.Xml.Xsl.XsltOld.CompiledAction.

Definition at line 35 of file ProcessingInstructionAction.cs.

36 {
37 string localName = compiler.Input.LocalName;
38 string value = compiler.Input.Value;
39 if (Ref.Equal(localName, compiler.Atoms.Name))
40 {
42 return true;
43 }
44 return false;
45 }
static Avt CompileAvt(Compiler compiler, string avtText)
Definition Avt.cs:52

References System.Xml.Xsl.XsltOld.ProcessingInstructionAction._nameAvt, System.Xml.Xsl.XsltOld.Avt.CompileAvt(), System.Xml.Dictionary, System.Xml.Ref.Equal(), and System.value.