PassLegacy(string name, WorldGenLegacyMethod method)
static readonly Dictionary< string, float > _weightMap_135
static float GetWeight(string name)
override void ApplyPass(GenerationProgress progress, GameConfiguration configuration)
PassLegacy(string name, WorldGenLegacyMethod method, double weight)
static readonly Dictionary< string, float > _weightMap
readonly WorldGenLegacyMethod _method
delegate void WorldGenLegacyMethod(GenerationProgress progress, GameConfiguration configuration)