Terraria v1.4.4.9
Terraria source code documentation
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Classes | |
class | PropertyDescriptorEnumerator |
Static Public Attributes | |
static readonly PropertyDescriptorCollection | Empty = new PropertyDescriptorCollection(null, readOnly: true) |
Protected Member Functions | |
void | InternalSort (string[]? names) |
void | InternalSort (IComparer? sorter) |
Properties | |
int | Count [get, private set] |
virtual PropertyDescriptor | this[int index] [get] |
virtual ? PropertyDescriptor | this[string name] [get] |
bool ICollection. | IsSynchronized [get] |
object ICollection. | SyncRoot [get] |
int ICollection. | Count [get] |
bool IDictionary. | IsFixedSize [get] |
bool IDictionary. | IsReadOnly [get] |
object? IDictionary. | this[object key] [get, set] |
ICollection IDictionary. | Keys [get] |
ICollection IDictionary. | Values [get] |
bool IList. | IsReadOnly [get] |
bool IList. | IsFixedSize [get] |
object? IList. | this[int index] [get, set] |
TValue | this[TKey key] [get, set] |
Private Member Functions | |
PropertyDescriptorCollection (PropertyDescriptor[] properties, int propCount, string[] namedSort, IComparer comparer) | |
void | EnsurePropsOwned () |
void | EnsureSize (int sizeNeeded) |
void IList. | Clear () |
void IDictionary. | Clear () |
IEnumerator IEnumerable. | GetEnumerator () |
void IList. | RemoveAt (int index) |
void IDictionary. | Add (object key, object value) |
bool IDictionary. | Contains (object key) |
IDictionaryEnumerator IDictionary. | GetEnumerator () |
void IDictionary. | Remove (object key) |
int IList. | Add (object value) |
bool IList. | Contains (object value) |
int IList. | IndexOf (object value) |
void IList. | Insert (int index, object value) |
void IList. | Remove (object value) |
Private Attributes | |
IDictionary | _cachedFoundProperties |
bool | _cachedIgnoreCase |
PropertyDescriptor[] | _properties |
readonly string[] | _namedSort |
readonly IComparer | _comparer |
bool | _propsOwned |
bool | _needSort |
readonly bool | _readOnly |
readonly object | _internalSyncObject = new object() |
Definition at line 6 of file PropertyDescriptorCollection.cs.