Terraria v1.4.4.9
Terraria source code documentation
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◆ PrepareCommand()

static void System.Net.Mail.MailCommand.PrepareCommand ( SmtpConnection conn,
byte[] command,
MailAddress from,
bool allowUnicode )
inlinestaticprivate

Definition at line 35 of file MailCommand.cs.

36 {
37 if (conn.IsStreamOpen)
38 {
40 }
41 conn.BufferBuilder.Append(command);
42 string smtpAddress = from.GetSmtpAddress(allowUnicode);
43 conn.BufferBuilder.Append(smtpAddress, allowUnicode);
44 if (allowUnicode)
45 {
46 conn.BufferBuilder.Append(" BODY=8BITMIME SMTPUTF8");
47 }
48 conn.BufferBuilder.Append(SmtpCommands.CRLF);
49 }
static string SmtpDataStreamOpen
Definition SR.cs:154
Definition SR.cs:7

References System.Net.Mail.BufferBuilder.Append(), System.Net.Mail.SmtpConnection.BufferBuilder, System.Net.Mail.SmtpCommands.CRLF, System.Net.Mail.MailAddress.GetSmtpAddress(), System.Net.Mail.SmtpConnection.IsStreamOpen, and System.SR.SmtpDataStreamOpen.

Referenced by System.Net.Mail.MailCommand.BeginSend(), and System.Net.Mail.MailCommand.Send().