Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteToStream()

void System.Net.Http.HttpConnection.WriteToStream ( ReadOnlySpan< byte > source)
inlineprivate

Definition at line 2158 of file HttpConnection.cs.

2159 {
2160 if (System.Net.NetEventSource.Log.IsEnabled())
2161 {
2162 Trace($"Writing {source.Length} bytes.", "WriteToStream");
2163 }
2165 }
void Write(byte[] buffer, int offset, int count)
override void Trace(string message, [CallerMemberName] string memberName=null)
static readonly System.Net.NetEventSource Log

References System.Net.Http.HttpConnection._stream, System.Net.NetEventSource.Log, System.source, System.Net.Http.HttpConnection.Trace(), and System.IO.Stream.Write().

Referenced by System.Net.Http.HttpConnection.Flush(), System.Net.Http.HttpConnection.Write(), and System.Net.Http.HttpConnection.WriteWithoutBuffering().