Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1682 of file PortableThreadPool.cs.
References System.Threading.PortableThreadPool._maxThreads, System.Threading.PortableThreadPool._memoryLimitBytes, System.Threading.PortableThreadPool._memoryUsageBytes, System.Threading.PortableThreadPool._minThreads, System.Threading.PortableThreadPool._numThreadsAddedDueToBlocking, System.Threading.PortableThreadPool._pendingBlockingAdjustment, System.Threading.PortableThreadPool._separated, System.Threading.PortableThreadPool.CacheLineSeparated.counts, System.Threading.PortableThreadPool.BlockingConfig.DelayStepMs, System.Threading.PortableThreadPool.ThreadCounts.InterlockedSetNumThreadsGoal(), System.L, System.Math.Max(), System.Threading.PortableThreadPool.BlockingConfig.MaxDelayMs, System.Math.Min(), System.Threading.PortableThreadPool.ThreadCounts.NumExistingThreads, System.Threading.PortableThreadPool.ThreadCounts.NumProcessingWork, System.Threading.PortableThreadPool.CacheLineSeparated.numRequestedWorkers, System.Threading.PortableThreadPool.ThreadCounts.NumThreadsGoal, System.Threading.PortableThreadPool.TargetThreadsGoalForBlockingAdjustment, System.Threading.PortableThreadPool.HillClimbing.ThreadPoolHillClimber, System.Threading.PortableThreadPool.BlockingConfig.ThreadsPerDelayStep, and System.Threading.PortableThreadPool.BlockingConfig.ThreadsToAddWithoutDelay.