Terraria v1.4.4.9
Terraria source code documentation
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◆ CrawlToBottomOfReverseVineAndAddSpecialPoint()

void Terraria.GameContent.Drawing.TileDrawing.CrawlToBottomOfReverseVineAndAddSpecialPoint ( int j,
int i )
inlineprivate

Definition at line 740 of file TileDrawing.cs.

741 {
742 int y = j;
743 for (int k = j; k < Main.maxTilesY; k++)
744 {
745 Tile tile = Main.tile[i, k];
746 if (WorldGen.SolidTile(i, k) || !tile.active())
747 {
748 y = k - 1;
749 break;
750 }
751 }
752 Point item = new Point(i, y);
754 {
756 AddSpecialPoint(i, y, TileCounterType.ReverseVine);
757 }
758 }
void AddSpecialPoint(int x, int y, TileCounterType type)

References Terraria.GameContent.Drawing.TileDrawing._reverseVineRootsPositions, Terraria.Tile.active(), System.Collections.Generic.List< T >.Add(), Terraria.GameContent.Drawing.TileDrawing.AddSpecialPoint(), System.Collections.Generic.List< T >.Contains(), System.item, Terraria.Main.maxTilesY, Microsoft.Xna.Framework.Graphics.Point, Terraria.WorldGen.SolidTile(), and Terraria.Main.tile.

Referenced by Terraria.GameContent.Drawing.TileDrawing.Draw().