Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 103 of file LanternSky.cs.
References Terraria.GameContent.Skies.LanternSky._lanterns, Terraria.GameContent.Skies.LanternSky._random, Terraria.GameContent.Skies.LanternSky._texture, Terraria.GameContent.Skies.LanternSky.Lantern.Depth, Terraria.Utilities.UnifiedRandom.Next(), Terraria.Utilities.UnifiedRandom.NextDouble(), Terraria.GameContent.Skies.LanternSky.Lantern.Speed, Terraria.GameContent.Skies.LanternSky.Lantern.Texture, Terraria.GameContent.Skies.LanternSky.Lantern.TimeUntilFloat, Terraria.GameContent.Skies.LanternSky.Lantern.TimeUntilFloatMax, ReLogic.Content.Asset< T >.Value, and Terraria.GameContent.Skies.LanternSky.Lantern.Variant.
Referenced by Terraria.GameContent.Skies.LanternSky.GenerateLanterns(), and Terraria.GameContent.Skies.LanternSky.Update().