Terraria v1.4.4.9
Terraria source code documentation
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System.Collections.Concurrent.ConcurrentBag< T > Member List

This is the complete list of members for System.Collections.Concurrent.ConcurrentBag< T >, including all inherited members.

_emptyToNonEmptyListTransitionCountSystem.Collections.Concurrent.ConcurrentBag< T >private
_localsSystem.Collections.Concurrent.ConcurrentBag< T >private
_workStealingQueuesSystem.Collections.Concurrent.ConcurrentBag< T >private
Add(T item)System.Collections.Concurrent.ConcurrentBag< T >inline
Clear()System.Collections.Concurrent.ConcurrentBag< T >inline
ConcurrentBag()System.Collections.Concurrent.ConcurrentBag< T >inline
ConcurrentBag(IEnumerable< T > collection)System.Collections.Concurrent.ConcurrentBag< T >inline
CopyFromEachQueueToArray(T[] array, int index)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
CopyTo(T[] array, int index)System.Collections.Concurrent.ConcurrentBag< T >inline
CopyTo(Array array, int index)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
CountSystem.Collections.Concurrent.ConcurrentBag< T >
CreateWorkStealingQueueForCurrentThread()System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
DangerousCountSystem.Collections.Concurrent.ConcurrentBag< T >private
FreezeBag(ref bool lockTaken)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
GetCurrentThreadWorkStealingQueue(bool forceCreate)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
GetEnumerator()System.Collections.Concurrent.ConcurrentBag< T >inline
GetEnumerator()System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
GetUnownedWorkStealingQueue()System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
GlobalQueuesLockSystem.Collections.Concurrent.ConcurrentBag< T >private
IsEmptySystem.Collections.Concurrent.ConcurrentBag< T >
IsSynchronizedSystem.Collections.Concurrent.ConcurrentBag< T >private
SyncRootSystem.Collections.Concurrent.ConcurrentBag< T >private
ToArray()System.Collections.Concurrent.ConcurrentBag< T >inline
TryAdd(T item)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
TryPeek([MaybeNullWhen(false)] out T result)System.Collections.Concurrent.ConcurrentBag< T >inline
TrySteal([MaybeNullWhen(false)] out T result, bool take)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
TryStealFromTo(WorkStealingQueue startInclusive, WorkStealingQueue endExclusive, [MaybeNullWhen(false)] out T result, bool take)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate
TryTake([MaybeNullWhen(false)] out T result)System.Collections.Concurrent.ConcurrentBag< T >inline
UnfreezeBag(bool lockTaken)System.Collections.Concurrent.ConcurrentBag< T >inlineprivate