Terraria v1.4.4.9
Terraria source code documentation
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◆ DangerousCount

int System.Collections.Concurrent.ConcurrentBag< T >.DangerousCount
getprivate

Definition at line 334 of file ConcurrentBag.cs.

335 {
336 get
337 {
338 int num = 0;
339 for (WorkStealingQueue workStealingQueue = _workStealingQueues; workStealingQueue != null; workStealingQueue = workStealingQueue._nextQueue)
340 {
341 num = checked(num + workStealingQueue.DangerousCount);
342 }
343 return num;
344 }
345 }
volatile WorkStealingQueue _workStealingQueues

Referenced by System.Collections.Concurrent.ConcurrentBag< T >.CopyTo(), and System.Collections.Concurrent.ConcurrentBag< T >.ToArray().