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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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This is the complete list of members for Terraria.GameContent.RGB.SlimeRainShader, including all inherited members.
| _colors | Terraria.GameContent.RGB.SlimeRainShader | privatestatic | 
| _processors | ReLogic.Peripherals.RGB.ChromaShader | private | 
| BindProcessor(Processor processor, RgbProcessorAttribute attribute) | ReLogic.Peripherals.RGB.ChromaShader | inlineprivate | 
| BindProcessors() | ReLogic.Peripherals.RGB.ChromaShader | inlineprivate | 
| ChromaShader() | ReLogic.Peripherals.RGB.ChromaShader | inlineprotected | 
| IsTransparentAt(EffectDetailLevel quality) | ReLogic.Peripherals.RGB.ChromaShader | inlinevirtual | 
| Process(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time) | ReLogic.Peripherals.RGB.ChromaShader | inlinevirtual | 
| ProcessHighDetail(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time) | Terraria.GameContent.RGB.SlimeRainShader | inlineprivate | 
| Processor(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time) | ReLogic.Peripherals.RGB.ChromaShader | |
| TransparentAtAnyDetailLevel | ReLogic.Peripherals.RGB.ChromaShader | |
| Update(float elapsedTime) | ReLogic.Peripherals.RGB.ChromaShader | inlinevirtual |